Spirit AI: Fighting Bullying and Humanizing Characters in The Gaming Industry
Spirit AI uses NLP to help gaming companies create inclusive online communities and humanize their digital characters
Spirit AI uses NLP to help gaming companies create inclusive online communities and humanize their digital characters
Twitch: a live-streaming company shifts its focus to grow non-gaming content on its platform
The video game industry has flourished through 2020 and Steam has been a platform where a lot of that growth has happened.
Blizzard struggles to innovate even though it boasts a high profile lineup of gaming franchises. As the competition heats up with new entrants from Apple and Google, Blizzard is not set up to survive for long.
Rct studio is creating a fully immersive, AI-driven movie experience that adapts to the player's reactions, with each story creating thousands of permutations. Is this the prelude to a world of AI-driven characters that continuously evolve? Will such characters force us to confront the very idea of what makes us human?
“They’re not looking for a story that tells them who they are. They already know who they are. They’re here because they want a glimpse of who they could be.”
Kanga is an early stage New York-based company creating the ultimate destination for gaming fans. The company’s consumer products help fans discover content through aggregation and real-time metadata and drive user engagement through gamification.
Twitch, a wildly popular live-streaming platform for gamers, looks to become the next major broadcaster of our lives
Winner: Unity Engine is the unicorn fueling growth in the video game industry:
“50% of mobile games are developed through the Unity Game Engine.” and “There were 5 Billion downloads of Unity powered Games in Q3 2016.”
PlayStation VR – the future of gaming.
How does a hardware incumbent avoid going the way of Nokia as VR takes over?