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Digital Innovation and Transformation

Digital Innovation and Transformation

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Entertainment

HypeMachine: Using Data and Aggregation to Surface The Next #1 Song

Posted on November 16, 2015 by jeffzeller

Music blog aggregator HypeMachine turned a scraping hack into a giant platform for music discovery and promotion. Oh, and they built out a streaming music service as well, built on top of content that they don't even host.

Crowdsourcing Entertainment: has Amazon found the Magic Bullet for Content Creation?

Posted on November 1, 2015 by H Li

This post examines the value creation and capture model of Amazon Studios in regards to its use of crowdsourcing and attempts to answer the question of whether crowdsourcing is the future of entertainment.

The Netflix Prize: Crowdsourcing to Improve DVD Recommendations

Posted on October 31, 2015 by Fisher

Netflix utilized crowdsourcing to develop innovative solution to improve its recommendation engine by 10%. The 3-year Netflix Prize attracted 44,014 submissions, and was ultimately won by a team that had combined algorithms after the second year of the contest, proving that you can crowdsource a crowdsource.

TapTape – When artists make money, fans make money

Posted on October 30, 2015 by jeffzeller

TapTape aims to help fund projects for musicians, while also giving fans/investors upside in the artists’ success. These fans now have an incentive to help promote and grow the fanbase of the artists they are invested in. For artists, the funding source pie just got a lot bigger.

Amazon Studios: Crowdsourcing Feedback to Produce Content

Posted on October 27, 2015 by DIGIT Girl

Through soliciting customer feedback on its pilots, Amazon Studios determines which shows to greenlight before producing a full series.

Funding Rush Hour 4: Crowdfunding Non-Blockbuster Movie Sequels

Posted on October 27, 2015 by JG

Crowdfunding non-blockbuster movie sequels would reduce the cost and risk to studios and capture the willingness to pay of fans eager to see the sequel to a movie they already loved.

Cat-Video Lover seeks Comedic Creator: YouTube’s Dominance in Crowd Management

Posted on October 27, 2015 by Salem

YouTube: where the winners become international superstars and the losers still get to laugh at a drugged up kid on his way home from the dentist.

Zuckerberg’s Big Bet on a New Set of Network Benefits

Posted on October 4, 2015 by Patrick

Facebook’s acquisition of Oculus VR is all about indirect network benefits.

The currency of Spotify: How it changed the way we discover music

Posted on October 4, 2015 by Chrisoula Kapelonis

Pandora was once the leader by a long shot in the music streaming space. But today, all eyes are on the neon-green world of Spotify as the next heir to the throne. Spotify is currently touting over 75 million users, […]

The Sims Online Should Have Taken Its Own Advice To “Be Somebody. Else.” (Or, When Networks Fight Back)

Posted on October 4, 2015 by Chippydip

What happens when a best-selling game manufacturer decides to launch an MMO with no rules and a focus on social interaction?

Chaos.

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