NVIDIA: The future Nokia of PC gaming?
How does a hardware incumbent avoid going the way of Nokia as VR takes over?
How does a hardware incumbent avoid going the way of Nokia as VR takes over?
IDEO, a pioneer in design thinking, employs ethnographic research as an essential part of its new product, service, and experience design process. Ethnographic research has many benefits, but it's not without its challenges. How will using VR help the firm overcome some of these obstacles inherent in this type of research?
How a Toronto startup – originally unloved by VC's – beat Amazon, IPO'd and changed global commerce
In 2016 Microsoft launched its mixed reality headset, HoloLens, which promises to propel the company to the front of the tech race.
Automation is here to take jobs…but can augmented reality do something about that?
NVIDIA is well-positioned to benefit from the early modularization we see in the AR and VR industry. Think “NVIDIA inside.”
Bravemind demonstrates how virtual reality can transform mental health treatments through its innovative PTSD exposure therapy system.
The Guggenheim Museum partners with Google to provide a virtual field tour of the museum.
Augmedix is using Google Glass and its own remote scribe service to humanize the doctor / patient relationship
Wayfair Next is using AR and VR to accelerate the shift of home goods to e-commerce by exploring new forms of product visualization.