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Digital Innovation and Transformation

Digital Innovation and Transformation

MBA Student Perspectives

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virtual reality

Alibaba’s VR Shopping: Fad or Future?

Posted on April 28, 2017 by Bonnie Cao

A Tale of My Personal Virtual Shopping Experiences

Vuze Camera – Create your own VR content

Posted on April 28, 2017 by Rahul

Vuze is an incredible 3D 360 degree virtual reality camera that offers high quality at a price point more accessible than ever before.

The VOID: is this real life?

Posted on April 28, 2017 by opheliac

In-real-life (IRL) gaming experience powered by VR taking you beyond reality.

Jaunt

Posted on April 28, 2017 by HBSstudent11

Creating high-quality, cinematic VR experiences in a nascent industry.

Google Cardboard – Genial is Simpe?

Posted on April 28, 2017 by DmitryDIGIT

Low cost VR ware for economy users

The Old Art and the New: Opera and VR

Posted on April 28, 2017 by Stephanie Chan

London's Royal Opera House and its experiments with virtual reality

NYT VR: The Gray Lady’s VR Experiment

Posted on April 28, 2017 by Micah

In 2015, The New York Times launched NYT VR. The product remains an experiment as the firm attempts to better understand VR’s value in journalism.

Labster – teaching lab experiments in VR

Posted on April 28, 2017 by LiDe

Labster is redefining how students learn and experience science. Through immersive VR and gamification, Labster recreates a virtual lab, saving millions of dollars for schools and universities worldwide.

New York Times: 360 degrees news

Posted on April 28, 2017 by Daniel C

In 2015, the New York Times launched its virtual reality app. It proved an instant hit. Where to go from there?

Jaunt: Netflix Meets Gopro Meets Hollywood Studio..for VR

Posted on April 28, 2017 by Julia

Can a hardware, software, and content creator bring VR media to the masses?

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